РАСПИСАНИЕ ЗАНЯТИЙ
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Apr 3 - 5

Apr 3 - 5

Sprint with mentor

Apr 6 - 8 [19:00,

Mangilik El]

Apr 6 - 8 [19:00,

Mangilik El]

Practical work

Thursday: 3D Modeling; 2D Art
Friday: Engine; Game Design
Saturday: Animation

Apr 10 - 12

Apr 10 - 12

Sprint with mentor

Apr 13 - 15 [19:00,

Mangilik El]

Apr 13 - 15 [19:00,

Mangilik El]

Practical work

Thursday: 3D Modeling; 2D Art
Friday: Engine; Game Design
Saturday: Animation

Apr 17 - 19

Apr 17 - 19

Sprint with mentor

Apr 20 - 22 [19:00,

Mangilik El]

Apr 20 - 22 [19:00,

Mangilik El]

Practical work

Thursday: 3D Modeling; 2D Art
Friday: Engine; Game Design
Saturday: Animation

Apr 24 - 26

Apr 24 - 26

Sprint with mentor

Apr 27 - 29 [19:00,

Mangilik El]

Apr 27 - 29 [19:00,

Mangilik El]

Practical work

Thursday: 3D Modeling; 2D Art
Friday: Engine; Game Design
Saturday: Animation

Mar 3 [19:00, Online]

Mar 3 [19:00, Online]

Online Retake of Сertification Works

Mar 6 [19:00, Media Hall]

Mar 6 [19:00, Media Hall]

Offline lecture

Artem Smirnov - Lead Programmer [Playrix]
Valentin Golovkin - Senior 2D Artist [Playrix]
Nikita Polyakov - Senior Technical Game Designer [Playrix]
Q&A сессия с сотрудниками Playrix:
- на что обращают внимание при найме на работу;
- опыт поиска работы в геймдеве;
- задачи на работе;

Mar 14 [19:00, Online]

Mar 14 [19:00, Online]

Online lecture

Anton Tuchkov - Marketing Creatives Lead [Playrix]
Irina Moskalenko - Marketing Creatives Director [Playrix]
Выпустил игру, что дальше IІ :
- Чем креативы отличаются от обычного маркетинга
- почему мислидинговая реклама работает
- почему чем дешевле выглядит креатив, тем он больше привлекает внимание.

Mar 15 [19:00, Media Hall]

Mar 15 [19:00, Media Hall]

Concept Doc presentation

Mar 17 [19:00, Online]

Mar 17 [19:00, Online]

Mentor matchmaking

Mar 20 - 25

Mar 20 - 25

Holidays

Mar 27 - 29

Mar 27 - 29

First sprint

Mar 30 - Apr 1

Mar 30 - Apr 1

Practical work

Thursday: Animation; 2D Art
Friday: 3D Modeling; Game Design
Saturday: Engine

Feb 1

Feb 1

Digital Art

Feb 2, 4

Feb 2, 4

Game Design

Feb 6, 7, 8

Feb 6, 7, 8

Digital Art

Feb 9, 11

Feb 9, 11

Game Design

Feb 13

Feb 13

Game Design

Feb 16, 18

Feb 16, 18

Сertification day

Feb 21 [19:00, Media Hall]

Feb 21 [19:00, Media Hall]

Offline lecture
Denis Sandakov, MARKETING CHIEF at Take Top Entertainment
Какую игру создать? Рынок, тренды, жанры

Feb 24 [19:00, Media Hall]

Feb 24 [19:00, Media Hall]

Division into teams

Feb 27 [19:00, Online]

Feb 27 [19:00, Online]

Online lecture
Maxim Tutynin - Lead System Administrator [Playrix]
Egor Sudakov - IP | Privacy | Product compliance Lead [Playrix]
Публикация игры на платформах: технические и юридические аспекты

Feb 28 [17:00, Online]

Feb 28 [17:00, Online]

Online lecture
Sergey Azovtsev [Skytec Games]
Выпустил игру, что дальше: аналитика и метрики

Jan 1 - Jan 8

Jan 1 - Jan 8

Holidays

Jan 9, 11

Jan 9, 11

Game Design

Jan 12, 13, 14

Jan 12, 13, 14

Engine

Jan 16, 17, 18

Jan 16, 17, 18

Engine

Jan 19, 20, 21

Jan 19, 20, 21

Engine

Jan 23, 24, 25

Jan 23, 24, 25

Engine

Jan 26, 28

Jan 26, 28

Game Design

Jan 30, 31, Feb 1

Jan 30, 31, Feb 1

Digital Art

Dec 1, 2, 3

Dec 1, 2, 3

Animation

Dec 5, 6, 7

Dec 5, 6, 7

Animation

Dec 10

Dec 10

Level Design

Dec 12, 13, 14

Dec 12, 13, 14

Level Design

Dec 15, 16, 17

Dec 15, 16, 17

Holidays

Dec 19, 20, 21

Dec 19, 20, 21

Digital Art

Dec 23, 24

Dec 23, 24

Game Design

Dec 26 - Dec 31

Dec 26 - Dec 31

Holidays

Nov 10, 11, 12

Nov 10, 11, 12

Unreal Engine

Nov 14, 15, 16

Nov 14, 15, 16

3D Modeling

Nov 17, 18, 19

Nov 17, 18, 19

3D Modeling

Nov 21, 22, 23

Nov 21, 22, 23

Texturing

Nov 24, 25, 26

Nov 24, 25, 26

Texturing

Nov 28, 29, 30

Nov 28, 29, 30

Rigging

Dec 15, 16, 17

Dec 15, 16, 17

День независимости

Dec 26 - Jan 8

Dec 26 - Jan 8

Новый год

Mar 20-26

Mar 20-26

Наурыз

May 8 - May 10

May 8 - May 10

День победы

Jul 6 - Jul 9

Jul 6 - Jul 9

День города